.:Club Wayfarer:.
5x/5x/10x
Server Rating Summary
[?]
Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
100%
Availability
100%
Community Rating:
Friendliness
90%
Eventfulness
90%
Game Master Rating:
Friendliness
90%
Availability
85%
Helpfulness
90%
Game-Play Rating:
Economy
30%
Guild Play
45%
Class Balance
75%
Average Rating:
80 / 100
Based on 2 player reviews:
Population Median Reference:
2
Donation Level:
Unavailable
50%
Balanced
50%
Customization Level:
Occasional
50%
Extensive
50%
windenaifer | Played for less than 1 month | 2024-03-02 |
Dual Classes, concept is done pretty well in this server.
I'm playing as a Lord Knight/Mage combo and it was really cool to progress as a magic knight and being able to mix physical attacks with spells.
However there is some things to improve, first is to reduce the cost of resets, 1m is far too much. Progression is confusing as you need to kill elites to get cash and level up, however they are hard to find and i still don't understand their spawn conditions. Needs more info to players at start.
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 8
Eventfulness: 8
Friendliness: 8
Eventfulness: 8
Game Masters
Friendliness: 8
Availability: 8
Helpfulness: 8
Friendliness: 8
Availability: 8
Helpfulness: 8
Game-play
Economy: 5
Guild Competition: 8
Class Balance: 10
Economy: 5
Guild Competition: 8
Class Balance: 10
rejie | Played for 1 month | 2024-02-02 |
Played for more than a month and I can say the dual class is a breath of fresh air to the ro landscape. The subclass system is great idea it allows creative job combinations, for solo players. and for parties they can cover most if not all supportive/buff skills with minimal members.
Fyi you can get subclass 1st job skills early but the 2nd job skills are bit difficult.
Banner advertised says pre-re but this server feels RENEWAL with transcendent.tho not sure what custom changes are implemented
Server
Stability: 10
Availability: 10
Stability: 10
Availability: 10
Community
Friendliness: 10
Eventfulness: 10
Friendliness: 10
Eventfulness: 10
Game Masters
Friendliness: 10
Availability: 9
Helpfulness: 10
Friendliness: 10
Availability: 9
Helpfulness: 10
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 5
Economy: 1
Guild Competition: 1
Class Balance: 5